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AntiGrav Racing loop - Environment & VFX

WIP scene of a section of AG racing track. Made using Maya, Quixel and Unity.

Short video of the scene to show the VFX

Wireframe of the Scene.
Note - The high poly of the back ground buildings is to facilitate the variation of windows).

Wireframe of the Scene.
Note - The high poly of the back ground buildings is to facilitate the variation of windows).

Some materials & Trims from the scene.
Made using Quixel mixer and blender.

Some materials & Trims from the scene.
Made using Quixel mixer and blender.